Hello Troopers!
Well...what can I tell you? After some careful consideration I thought I'd get in on the whole blogging thing right at the end. I may get a facebook account in a couple years once that begins to die off!
The whole point of this is to use it as a creative outlet, sharing stories and stuff related to things I'm interested in, namely Star Wars and a computer game called First Strike. The first couple posts will be some short stories I wrote for the First Strike website, although set in the Star Wars universe, the characters are all named after players from the game community. I had a good response from the folks over on the forums after I posted the stories, obviously I don't expect to get the same sort of thing here!
As well as the stories (which won't be that frequent anyway!) I'll also be sharing news from the First Strike community, and posting my own opinions and some insights from the development of the game. That's right, I'm part of the development team for it. For those that don't know, First Strike is a mod for the game Battlefield 2142. When I say mod, what I actually mean is Total Conversion. Getting a bit technical? Well let me explain.
When you buy a computer game, you think great, it works, I can play it I'm happy. After you have finished all the maps or levels, collected all the coins etc, it tends to lose it's playability. You can either sell it, or just leave it on a shelf gathering dust. Some clever people are often able to take these games and modify them. By modifying or 'modding' a game, you often do things like make a character look better (anyone remember the naked Lara Croft?), change powers and weapons, things like that.
A total conversion on the other hand, takes the game, screws up all the original elements and basically throws them away. A total conversion should not use any element from the original game in it whatsoever. Instead it completely makes brand new maps, characters, models, weapons, everything. In short, it's like making a brand new game, all we do is use the basic software or engine from the original game to enable the new mod to work.
So, First Strike took Battlefield 2142, threw away the original elements and then built a completely different game set in the Star Wars universe. Personally, I think it's better than some of the stuff Lucasarts has delivered in recent years, but then I'm biased! Well, thats my first brief introduction. I doubt anyone will read this or pick up on my little ole blog for a while, but I hope to be proven wrong. Enjoy my posts and I hope to see you on the Battlefield.
The whole point of this is to use it as a creative outlet, sharing stories and stuff related to things I'm interested in, namely Star Wars and a computer game called First Strike. The first couple posts will be some short stories I wrote for the First Strike website, although set in the Star Wars universe, the characters are all named after players from the game community. I had a good response from the folks over on the forums after I posted the stories, obviously I don't expect to get the same sort of thing here!
As well as the stories (which won't be that frequent anyway!) I'll also be sharing news from the First Strike community, and posting my own opinions and some insights from the development of the game. That's right, I'm part of the development team for it. For those that don't know, First Strike is a mod for the game Battlefield 2142. When I say mod, what I actually mean is Total Conversion. Getting a bit technical? Well let me explain.
When you buy a computer game, you think great, it works, I can play it I'm happy. After you have finished all the maps or levels, collected all the coins etc, it tends to lose it's playability. You can either sell it, or just leave it on a shelf gathering dust. Some clever people are often able to take these games and modify them. By modifying or 'modding' a game, you often do things like make a character look better (anyone remember the naked Lara Croft?), change powers and weapons, things like that.
A total conversion on the other hand, takes the game, screws up all the original elements and basically throws them away. A total conversion should not use any element from the original game in it whatsoever. Instead it completely makes brand new maps, characters, models, weapons, everything. In short, it's like making a brand new game, all we do is use the basic software or engine from the original game to enable the new mod to work.
So, First Strike took Battlefield 2142, threw away the original elements and then built a completely different game set in the Star Wars universe. Personally, I think it's better than some of the stuff Lucasarts has delivered in recent years, but then I'm biased! Well, thats my first brief introduction. I doubt anyone will read this or pick up on my little ole blog for a while, but I hope to be proven wrong. Enjoy my posts and I hope to see you on the Battlefield.
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